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You survived the swamp pond dive and pull yourself onto the muddy soil. Exhausted you decide to rest a few moments to examine the object the sea creature dropped. It looks like a simple jar. It's fogged up inside so you are unable to see if anything is inside. Just as you are about to throw it back into the pond you hear faint squeaking from the jar. Putting it next to your ear you hear a high pitched tinny voice saying:

"Open the lid, we need air!"

Cautiously you unscrew the jar lid and slowly the jar clears revealing three little creatures. Are they bugs or plants?





They manage to all crawl out of the jar and begin telling the story of how they ended up in the jar.

"Thanks for saving us, we didn't have much more time. Some time ago another Dreamer visited and picked us up - stole us. That Dreamer never made it back to the surface but we did. That swamp creature that lives in the tree caught us. We're not supposed to be here and the Spooky Webmistress is probably looking all over the place for us."

"Frightbytes has a mail box close by, you can put us in there. The Spooky Webmistress will know when something is placed in her mailbox. She has an elevator to the surface so we'll be back home very soon. She'll be so surprised to see us! I bet she didn't tell you about the elevator. She makes all of you Dreamers swim for it. What a jokester!"

Punching holes in the lid of the jar the creatures crawl back in and you place them in the mailbox a few minutes later.

With that task complete you turn your attention to the dangerous Salems Marsh.


Continue your Nightmare





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